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Castle Clark Games
Home
Board Games
  • Games Overview
  • HAUNTED HALLOWEEN
  • STORE
  • COSTUMES
  • Monster Stomping Heroes
Contact
Tabletop RPG
  • RPG Adventures
  • Dark Forest RPG Campaign
  • Terror in Twilight Manor
  • Shadows of the Vale
  • The Fortress of Shadows
  • The Bloodbay Abduction
  • 5E Old School House Rules
  • Adventure Journals
  • 5E Fumble Deck
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    • The Fortress of Shadows
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    • Shadows of the Vale
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COSTUME SHOP

Dress up as a Black Cat or our Green Dragon! (while supplies last)   


  • Green Dragon's power is WINGOVER - switch places with 1 ghost, on your turn.
  • Black Cat's power is Hide in Shadows - ghosts cannot find you while moving through or landing on a space with your character. Lasts until your next turn.

Dress up as a magical Fairy or choose to be a swashbuckling Pirate!

  • Fairy power = Magic Wand: if you get Out of Candy or No One Home on the spinner FAIRY can roll the Player dice and take candy equal to her roll.  
    OR if playing a co-op game when you get SPIN AGAIN on the spinner - the Banshee doesn't move, but Fairy can spin again.
  • Pirate power = Loot! = swap a BOOst power you have with a new one from a house you visit. You can look at it first, to see if you want that BOOst, but you can only swap once.

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